Memory Loss in a main character
Faro’s Missing Past: The Mystery at the Heart of Dungeon Lords
Who was Faro before he lost his memory?

There are plenty of mysteries scattered throughout Evania, but one has followed the Dungeon Lords from the very beginning: Who was Faro before he lost his memory?
When readers first meet Faro in Dungeon Lords: The Lost Disciple, he doesn't know the answer himself.
He knows pieces. He knows skills that seem to come naturally to him. He experiences flashes of a life he can't fully remember. He knows there was a person before the Faro we meet in the story, but much of that person's life has been taken from him. Heck, he doesn't even know his own name.
What happened to those memories, what they contain, and why they were taken have become some of the central mysteries running through the Fate of Evania series.
With The Orb and the Oracle expanding that mystery in Book 2, it's worth looking at what we know about Faro's missing past, what remains hidden, and why recovering his memories may be more dangerous than simply learning who he used to be.
This article contains minor spoilers for Dungeon Lords: The Lost Disciple, but does not reveal the answers uncovered in The Orb and the Oracle.
Faro Wasn't Always the Lion We Know
The most obvious mystery surrounding Faro is also the easiest one to forget after spending enough time with him.
Faro wasn't always a lion-man.
His current form is the result of events that happened before the beginning of The Lost Disciple. Whatever life Faro once lived, it was a human life, and the transformation that gave him his current appearance is tangled together with the missing pieces of his past.
That makes Faro's memory loss different from a simple case of a fantasy hero waking up and forgetting his name.
He has lost more than information.
His entire identity has been disrupted.
The person staring back at him is physically different from the person who existed in the memories he is trying to recover. The world has changed around him. People know things about him that he doesn't know himself. Enemies seem to understand pieces of his history that remain completely inaccessible to him.
Even the skills Faro possesses raise questions about the person he once was.
He may not remember his old life, but that doesn't mean his old life has stopped affecting him.
The Blacksmith Faro Remembers
Not everything before The Lost Disciple is completely blank.
Faro remembers being a blacksmith, or rather that the feel of a hammer in his hands feels natural.
That piece of his identity becomes one of the few solid things he can hold onto when so much else about himself remains uncertain. His comfort around weapons, his physical abilities, and pieces of knowledge buried beneath the missing memories suggest that the past hasn't truly disappeared.
It's still inside him somewhere.
That creates an important distinction in Faro's story.
He isn't trying to discover a past that has been completely erased. He's trying to reconstruct one from fragments of memories that can't break through.
And sometimes those fragments create more questions than answers.
How much of what Faro remembers is complete? What has been removed? Why were certain pieces left behind? Were his memories lost accidentally, or was someone deliberately trying to make him forget?
Most importantly, was Faro really only a blacksmith?
The deeper he travels into Evania, the harder that question becomes to ignore.

Everyone Seems to Know More Than Faro
One of the more unsettling parts of Faro's journey is the imbalance between what he knows about himself and what others seem to know about him.
Faro is forced to navigate a dangerous world while missing information that may fundamentally change the way he understands his place in it.
Some people recognize things about him.
Others appear to know pieces of his history.
His enemies have reasons to care about him that extend beyond his actions in the present.
And Faro is left trying to determine who can be trusted while lacking the very information he would need to make that judgment.
That's part of what makes memory loss such an important element of the Dungeon Lords story rather than simply a mystery waiting for an answer.
Faro's missing memories make him vulnerable.
Someone who knows your past has power over you when you don't.
They can tell the truth.
They can lie.
Or they can tell just enough of the truth to make the lie impossible to recognize.
Memory and Identity
There is also a larger question running underneath Faro's search.
If Faro recovers the person he used to be, what happens to the person he has become?
The Faro traveling with his new found family has built relationships without the benefit of his old memories. He has made decisions based on the person he believes himself to be now. He has developed loyalties, friendships, fears, and responsibilities that belong to this version of himself.
Tobi knows this Faro.
Lena knows this Faro.
Mathias, Thora, Veronica, and the others have built their relationships with the man (lion) standing beside them now, not necessarily whoever existed before his memories disappeared.
That makes recovering his past more complicated than solving a mystery.
Memory shapes identity, but experience does too.
If Faro discovers that the man he once was wanted something different, owed allegiance to someone else, loved people he no longer remembers, or carried responsibilities he has forgotten, which life takes precedence?
Can both versions of Faro exist together?
And what happens if the truth about his past demands something from him that the person he has become doesn't want to give?
The World Changed While Faro Was Gone
Faro's personal mystery becomes even more complicated because Evania isn't waiting patiently for him to solve it.
The world around him is changing.
Kingdoms are falling. Old powers are resurfacing. Alliances are shifting. Ancient artifacts and forgotten pieces of Evania's history are becoming increasingly important to the war consuming the realm.
Faro's past exists inside that larger history.
That means his memories aren't valuable only because he wants to know who he was.
They may contain information that matters now.
The further he and his party travel, the more the distinction between personal history and Evania's history begins to disappear. Faro's search for himself becomes entangled with conflicts that began long before the opening pages of The Lost Disciple.
His missing past may not simply explain Faro.
It may explain why Faro matters.
The Past Is Becoming Harder to Ignore
Faro may not remember his past, but that doesn't mean his past has forgotten him.
As his journey across Evania continues, pieces of a larger mystery begin to gather around him. People, places, and events raise questions that Faro can't answer, while the fragments he does possess suggest there is far more to his history than he understands.
That's what makes his missing memories increasingly important.
At first, recovering them could seem like a personal goal. Faro wants to know who he was, what happened to him, and why so much of his life is missing.
But what if those answers affect more than Faro?
The deeper he becomes involved in the struggle for Evania, the harder it becomes to separate the mystery of his past from the conflicts unfolding around him.
Something happened to Faro before this story began.
Someone may have taken his memories.
And sooner or later, he's going to have to find out why.
The Search for the Orb and the Oracle
That brings Faro's search to one of the central quests of The Orb and the Oracle.
The possibility emerges that there may finally be a way to recover what was taken from him.
An orb.
An oracle.
And the possibility of answers.
For someone who has spent so long living among fragments of another life, the temptation is obvious. Faro has an opportunity to stop guessing and finally understand who he was.
But this is Evania.
Answers rarely come without consequences.
And by this point, Faro has accumulated enough evidence to know that whatever lies inside his missing memories probably isn't simple.
If his past were meaningless, so many people wouldn't care whether he remembered it.
If he were simply an ordinary blacksmith caught in extraordinary circumstances, powerful enemies wouldn't have taken such an interest in him.
The closer Faro gets to recovering his memories, the more another possibility hangs over the journey:
Maybe forgetting was never the worst thing that could have happened to him.
Maybe remembering is.

Memory Loss as More Than a Fantasy Mystery
Memory loss has appeared throughout fantasy in countless forms because it creates an immediate mystery.
Who was this person?
What happened to them?
What have they forgotten?
Those questions are certainly part of Faro's story, but the Fate of Evania series uses his missing past for something larger.
Faro's memory loss allows the reader to discover Evania alongside him. Much as Harry Potter is a new wizard, so we encounter the magical world alongside him, Faro is fresh off of memory loss, and we must discover Evania as if it is a new world.
History isn't delivered all at once. It's uncovered through ruins, people, artifacts, stories, enemies, relationships, and pieces of information whose significance may not become clear until much later.
Faro doesn't know which details matter.
Neither does the reader.
That uncertainty is important in a world where events separated by centuries can still affect the people living in the present.
The mystery isn't simply "What did Faro forget?"
It's also:
"Why does what Faro forgot matter to Evania?"
Those are two very different questions.
And answering the first may only make the second more dangerous.
Ancient Artifacts and Forgotten History
Faro isn't the only part of Evania's past resurfacing.
Throughout Dungeon Lords, objects, places, and pieces of history continue to appear long after the people responsible for them are gone.
Some are obviously powerful.
Others don't immediately appear important at all.
But artifacts have a way of surviving their creators, carrying pieces of the past into a world that may no longer understand what they were originally meant to do.
That makes them natural companions to Faro's story.
Faro himself is essentially carrying an artifact inside his mind: information from an earlier Evania that exists but cannot yet be accessed.
As more ancient objects emerge and more forgotten history is uncovered, the line between the mystery of Faro and the larger mystery of Evania becomes increasingly difficult to separate.
The past isn't dead in this world.
It keeps finding ways back.
What Does Faro Actually Want to Remember?
There's one final question that's easy to overlook amid prophecies, wars, magic, and ancient mysteries.
Does Faro actually want everything back?
At first, the answer seems obvious.
Of course he does.
Who wouldn't want to know who they were?
But wanting answers when they're abstract is different from wanting them when they're finally within reach.
Every new discovery carries the possibility of changing Faro's understanding of himself. Somewhere behind that wall in his mind could be family, enemies, failures, promises, guilt, love, responsibility, or things he desperately wanted to leave behind.
He doesn't know.
That's the horror and promise of it.
Faro isn't searching for buried treasure.
He's searching for himself.
And he has no guarantee that he's going to like the man he finds.
The Mystery Continues in The Orb and the Oracle
Faro's missing past has been part of Dungeon Lords from the beginning, but The Orb and the Oracle brings his search for answers much closer to the center of the story.
With Evania collapsing around him, Faro no longer has the luxury of treating his memories as a personal mystery to solve someday.
The past is catching up.
Ancient secrets are resurfacing.
And the answers Faro has spent so long searching for may have consequences extending far beyond himself.
Dungeon Lords: The Orb and the Oracle, Book 2 of the Fate of Evania series, releases October 22, 2026.
The question is no longer whether Faro can recover his memories.
It's whether he's ready for what they contain.



